Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 51 to 58 of 58 · Previous page · First page
(+1)

Next video, last 2 endings, but what's with that dead-end Headless person after shooting the 2 Dolls?


There will be more to these dolls in a new update, so watch out for it :)

(+1)(-1)

One ending acquired, the rest to come later tonight, pretty good 'fan game', and a solid, tense indie horror in its own right -

(-2)

there were 2 things that annoyed me in game, because I believe there were some missed opportunities here that needs to be implemented in my opinion.

1. The jumpscares felt too repetitive in my opinion, because they always just pop up in front of you and then disappears. But its kinda cool that instead of just one ghost, there are more of 'em now. They even talked in morse code, which was a great implementation to them. 

2. I felt like its a missed opportunity to talk to the "shadows" with the chatbox(not counting "player 2"). A small interaction, like keywords that makes them reply to what you've said in the chat box. Again, maybe I just missed it. But still, its a cool addition, I just wished it was done right.

But, all in all.. I liked it, especially the aesthetics of the game and its details. The art style of the game reminded me of half life 1, maybe it was because of the revolver. I would love to see an updated version of the game if there ever will be one. Great game!

(+1)(-5)

Hi there, I am a youtuber and I hope to get some support from you guys by leaving a like and subscribe at my channel.

I know this game is inspired by another popular itch.io game (No Players Online) and I really like the scary and tense atmosphere portrayed in this game compared to No Players Online. However, I felt that the text from the other players was a bit too slow as you can see in my video where I got the third flag already even before the other player was going to tell me about not capturing the third flag. If I was a new player and had no idea what the game was about, I would have ended the game by capturing the third flag immediately. I also felt that the form taken by the ghost/monster could have been more scary? (I dunno) Moreover, maybe the monster can chase us while we held the third flag instead to increase fear and anxiety in the player (As if we are holding something that can actually determine the end of the world kind of burden).

Thank you for reading my comment. :)

(1 edit) (+1)(-3)

Welcome back spectators and Developers,

Let's just start by saying that this game was great.  It was very well polished and the level design was beautiful.  Not too much, not too little, just right.


I did play No Players Online but truth be told, I prefer this out of the genre.  I really appreciate you showing all of us your work developer, and the last few minutes of the vid I made just for you.

Have fun spectators . . .

- L Squared

Enjoyed the video, thank you :)

Deleted post
(2 edits) (+2)(-2)

Nice game, it was pretty fun having to get the different endings, the images that were popping up were not that scary, atmosphere was pretty damn creepy overall nice game you got here hope to see more from you! (BTW if anyone wants to know the endings, here it is(not sure if they're all the endings)

(+1)

Thanks for the video :)

No problem!

(+1)(-2)

Full Gameplay

Thanks for your efforts Dev, nice game but whats the main purpose of the gun in this game. I played the full game but still don't know :D Rated 5/5

(1 edit)

Oh hey, you found a bug with the effect at the end. I'm fixing it now

The gun's used to shoot the "entity" that joins the game later on and to communicate with the other person. :)

Oh that's good. Its mean this is the early access or the demo of your game ;) 

Viewing most recent comments 51 to 58 of 58 · Previous page · First page